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  • Publish Date:2026-06-09
NYCU Publishes PlayChip, Bringing Taiwan’s AI-Semiconductor Education Model to the World
Conceptual illustration of the BeLight AI Semiconductor initiative, which combines Scratch programming, sensor technologies, Physical AI, and game-based learning to make AI and semiconductor education more accessible to younger generations. The newly published English edition seeks to expand Taiwan’s educational model through international collaboration and educator training. (AI-generated image)
Conceptual illustration of the BeLight AI Semiconductor initiative, which combines Scratch programming, sensor technologies, Physical AI, and game-based learning to make AI and semiconductor education more accessible to younger generations. The newly published English edition seeks to expand Taiwan’s educational model through international collaboration and educator training. (AI-generated image)
 
Edited by Chance Lai
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As artificial intelligence and semiconductor technologies reshape the global economy, National Yang Ming Chiao Tung University (NYCU) is introducing a new educational model designed to help young learners understand the technologies that increasingly influence everyday life.

NYCU has officially published the English edition of PlayChip: Taiwan’s E.S.G. EDU (Empowerment x Semiconductor x Gameplay), a book that combines the educational philosophy of the MIT Media Lab Scratch team, Taiwan’s semiconductor expertise, and the emerging concept of Physical AI. The publication presents a hands-on approach to teaching AI, sensing technologies, and semiconductor fundamentals through creative learning and interactive experiences.

The book is based on NYCU’s long-running BeLight AI Semiconductor Initiative, an industry-academia educational outreach program jointly developed by NYCU faculty, students, and industry partners, including TSMC. Through game design, sensor-based interaction, and AI-assisted learning, the initiative seeks to make advanced technologies more accessible to younger generations while fostering creativity, problem-solving skills, and technological literacy.
NYCU students traveled across Taiwan during the summer of 2025, bringing AI and semiconductor education into local communities and classrooms. Through interactive workshops and hands-on activities, they helped transform complex technological concepts into accessible learning experiences for students, teachers, and families of all backgrounds.
NYCU students traveled across Taiwan during the summer of 2025, bringing AI and semiconductor education into local communities and classrooms. Through interactive workshops and hands-on activities, they helped transform complex technological concepts into accessible learning experiences for students, teachers, and families of all backgrounds.

A New Approach to Technology Education

The BeLight initiative was created in response to a growing global demand for AI and semiconductor talent. Rather than introducing these subjects through traditional lectures, the program encourages students to learn through experimentation, creativity, and collaboration.

Using Scratch programming, Rabboni sensors, and interactive AI applications, students design projects that explore how sensors collect information, how semiconductors enable modern devices, and how intelligent systems interact with the physical world.

The approach reflects the educational philosophy promoted by MIT Media Lab Professor and Scratch founder Mitchel Resnick, who advocates learning through creating, playing, sharing, and reflecting. By integrating Scratch with physical sensors and real-time data interaction, students can experience firsthand how digital and physical systems work together.

The goal is not simply to teach coding, but to help students move from being consumers of technology to active creators who understand the principles behind it.

Bringing AI and Semiconductor Learning into Schools

The success of the initiative has been supported by extensive collaboration among universities, local governments, and educators. Education authorities in Taoyuan, Kaohsiung, and Hsinchu have worked closely with NYCU to introduce AI and semiconductor learning activities into schools. During the previous summer alone, dozens of interactive camps and workshops were organized for students from elementary through high school.

Through games, programming projects, and hands-on experiments, students explored concepts related to AI, sensors, and semiconductors while building practical problem-solving skills. These activities have generated a growing collection of teaching cases and demonstrated how advanced technologies can be introduced effectively at an early age.



The collaboration also highlights the important role that local educational innovation can play in strengthening a nation’s future technology workforce.

International Collaboration and Technology Diplomacy

NYCU hopes that Taiwan’s decades of experience in the semiconductor industry can serve not only as an economic advantage but also as an educational resource for the international community.

The BeLight model has already attracted international attention. The initiative has received support from the Taiwan International Cooperation and Development Fund (TaiwanICDF) and has recently been incorporated into educational programs for Ukrainian students, delivered through fully English-language instruction.

By combining AI, semiconductors, and game-based learning, the program demonstrates how education can become a platform for international cooperation. It also offers a new example of how Taiwan can contribute to global society through technology education and talent development.

For NYCU, the message is clear: Taiwan is not only helping manufacture the world’s most advanced chips but also educating the next generation of innovators who will shape the future of AI and semiconductor technologies.

Expanding Global Access to AI-Semiconductor Education

Looking ahead, NYCU plans to use the English edition of BeLight as a foundation for broader international collaboration. The university aims to work with overseas schools, educational organizations, and international partners to establish a scalable AI-semiconductor education framework. Future initiatives will include Train-the-Trainer programs, international student exchanges, and cross-border creative competitions that encourage students to explore emerging technologies through hands-on learning.

In the book’s foreword, NYCU President Chi-Hung Lin emphasizes that while AI and semiconductors are transforming the world, education must remain focused on cultivating responsible citizens with ethical awareness, social responsibility, and human-centered values. “BeLight is more than a textbook,” he writes. “It represents an educational practice that integrates technology, humanity, and university social responsibility.”

NYCU also expressed its gratitude to MIT Media Lab Professor Mitchel Resnick, the Scratch Foundation, MIT Media Lab, the TSMC Charity Foundation, and the TSMC Education and Culture Foundation for their long-term support of the initiative.

As international attention continues to focus on Taiwan’s semiconductor industry, NYCU believes the country has an opportunity to contribute in another important way: by sharing educational models that help young people understand, create, and innovate with the technologies shaping the future.

NYCU student volunteers mentor elementary school students during a BeLight AI Semiconductor workshop, guiding them through hands-on activities that introduce programming, AI, and semiconductor concepts in an engaging and accessible way.NYCU student volunteers mentor elementary school students during a BeLight AI Semiconductor workshop, guiding them through hands-on activities that introduce programming, AI, and semiconductor concepts in an engaging and accessible way.

(The full English e-book is available through the NYCU Library’s online collection.)
文/社會責任推展辦公室 

在全球 AI 與半導體浪潮下,國立陽明交通大學正式出版《玩創晶片》(BeLight: Educating the AI-Semiconductor Generation)英文版,結合 MIT Media Lab Scratch 團隊理念、台灣半導體產業能量,以及「實體AI(Physical AI)」教育概念,打造全球少見的 AI 半導體悅趣化學習模式。

本計畫的成功推動,也仰賴桃園市政府、高雄市政府與新竹市國立高中在地教育團隊對創新教育的遠見與長期支持,以及陽明交通大學圖書館出版社同仁協助出版。面對 AI 時代的人才培育挑戰,各縣市率先投入 AI 半導體科普教育推廣,攜手陽明交大將大學研發能量帶入校園,讓前沿科技不再侷限於實驗室,而能真正走進國中小學生的學習現場。

去年暑假期間,桃園、新竹、高雄教育局處共同推動數十場 AI 半導體與感測互動營隊,從國小到高中,培育學生以遊戲、程式與實作方式探索 AI、感測器與半導體世界,累積豐富教學案例與跨世代共學經驗。透過地方政府、學校教師與大學團隊的合作,台灣逐步建立一套「由城市出發、連結國際」的 AI 半導體教育推廣模式,也展現地方教育創新成為國家科技人才培育重要力量的成果。

面對全球 AI 人才競爭與半導體教育需求快速提升,陽明交大期望將台灣累積數十年的半導體產業經驗,轉化為可被國際共享的教育資源。透過英文教材、國際師資培訓與跨國合作,讓「台灣不只是製造世界的晶片,也培育理解晶片與 AI 的下一代人才」。

本書由陽明交大團隊長期推動之「BeLight AI Semiconductor」計畫整理而成,透過 Rabboni 感測器、Scratch 程式創作、AI互動與遊戲化學習,將原本艱深的半導體與 AI 概念,轉化成國中小學生也能親手操作與創作的學習體驗。

這套模式不只是學習程式,而是讓孩子從「玩遊戲的人」,成為「創造遊戲的人」,並在遊戲與互動中理解感測器、半導體與 AI 的運作邏輯。透過 Scratch 結合實體感測器,孩子可以利用身體動作操控遊戲、即時讀取數據,讓「實體AI」真正走入教室。
 


台灣將 Scratch 與半導體感測器結合的創新教育模式也正體現了Scratch 創始人、MIT Media Lab 教授 Mitchel Resnick 推展的「透過創作、遊戲與分享學習未來科技」的重要精神。這套模式已獲國合會(TaiwanICDF)肯定,並逐步推向國際合作。

近期更結合烏克蘭學生與全英文教學內容,透過 AI、半導體與遊戲化互動教學,展現台灣以科技教育參與國際交流的新方向,也讓世界看見台灣在「科技外交」與「半導體外交」上的軟實力。

未來,陽明交大將以《玩創晶片》英文版作為國際推廣基礎,結合海外學校、教育組織與國際合作夥伴,建立可複製、可擴散的 AI 半導體教育模式。透過「Train the Trainer」師資培育、國際學生交流與跨國創作競賽,讓更多國家的孩子有機會接觸 AI、感測器與半導體科技,也讓台灣成為全球 AI 世代教育的重要推動者。

陽明交大校長林奇宏於序文中指出,AI 與半導體正在快速改變世界,但教育的真正目的,不只是培養科技人才,更是培養具備人文關懷、社會責任與倫理思維的下一代未來公民。《玩創晶片》不只是一本教材,更是一場結合科技、人文與大學社會責任(USR)的教育實踐。

校方也特別感謝Scratch 創始人、MIT Media Lab 教授 Mitchel Resnick, 台積電慈善基金會、台積電文教基金會、MIT Media Lab、Scratch Foundation 等國內外夥伴長期支持。陽明交大強調,當全世界都在關注台灣半導體之際,台灣不只擁有世界級晶片製造能力,更正逐步形成具有國際影響力的 AI 半導體教育模式,透過英文版出版與國際合作,讓世界看見台灣在科技教育與實體AI創新的新角色。

英文電子書全文可以透過陽明交通大學圖書館線上取得)
 

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